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( No.6 ) To be added! |
( Attack on Titan ) A small boy with determination and a remarkable ability to take care of others despite his age. South Sister is definitely not a place for children and Zhongli can't help but worry about him. Falco is a ray of hope for quite a few people here, yet childhood dreams are fragile and too easily broken. He can only hope that Falco doesn't grow up too quickly. |
( Tokyo Xanadu ) A boy blessed by his world's divinity. He can tell what Zhongli is, and as a result it's a little easier to talk to him than most of the younger folk. Jun has a lot of willpower and a heart of justice, and if he was born in a different world, perhaps he would have received Morax's blessing. But all that is in the past now - they have an immediate problem to solve. and Jun is very valuable for that. |
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( Original Character ) To be added! |
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( My Country ) A human from a world with similar yet different culture to that of Liyue. Seonho helped Zhongli adjust to fogtown and provided him with information that he needed for his plans. He feels somewhat protective towards the human, partly due to Seonho's lack of magic. Seonho should live, even if he has problems accepting his worth... but Zhongli has all the time in the world to convince him with. |
( The Old Kingdom ) To be added! |
( Original Character ) A half-human, half-spirit. She used to dislike him for personal reasons, but decided to let go of that dislike (also for personal reasons). He can respect a person with self-confidence and a healthy amount of courtesy, and so they tend to run into each other more than usual. Though, it goes without saying that she would eventually ask him about who he is. That is a story for another day... |
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( Mahoutsukai no Yakusoku ) They have too many things in common for them to simply ignore each other. After all, someone who can perceive what you try very hard to hide can't possibly be left unmonitored, can they? It's fortunate that they're both tired old men who want some sort of closure. Whether they'll get it in this century is another question altogether. In the meantime, they have each other for company and drinks. |
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Note 2: There are slight but noticeable differences between the original CN text and the EN translation. I will be playing Zhongli from the CN text. If you would like to see anything translated and compared, I'm happy to oblige. BACKGROUNDZhongli is the current identity of Morax - one of the Seven Archons, or elemental gods, that rule over the world of Teyvat. Not much is known about the creation and distant past of Teyvat, though what we do know is that gods have lived alongside humans for millennia. Morax first came into existence six thousand years before present day (ingame) and like most gods of that era, he amassed a following of humans who would live under his protection. He became allies with the Goddess of Dust, Guizhong. He would act as the humans' physical protector, while she taught them how to farm and live in civilization. The land that their city was built on would be named the Guili Plains. It was around this time that he attained the status of an Adeptus and became the Adepti's respected leader. Centuries later, the Archon Wars erupted as the gods of Teyvat vied for the title of Archon from the Sky Realm Celestia. Not all of them intended to conquer, and others fought only to protect their territory. Morax was one of them, intent upon defending his people from the fires of war alongside Guizhong and the Adepti. However, he was unsuccessful, and Guizhong was slain in the conflict. He did not falter even with the grief of losing a dear friend, and took his people south to where the city of Liyue stands today. The Archon Wars would last for centuries, and Morax defended Liyue from countless threats big and small. Notable (named) opponents included Osial, the Lord of the Vortex, whom he pinned under the sea using massive stone spears that would later form an archipelago. He also used a large black meteor to sink monsters into the deep open ocean. He had the Adepti by his side, and his status as the Prime of the Adepti ensured their loyalty to him. In the name of defending Liyue, he also cast five beings as Yakshas and gave them great power in battle. However, this meant that he was also the one responsible for cursing them to an existence of endless suffering. He was known to be cold and ruthless, even to friends-turned-foes. However, he staunchly upheld his principles of justice and fairness, which led the people to revere him despite that. Within Liyue, he would take on any task to ensure that his people could live an easier existence. This included slaying the monster Chi despite its great strength, and going to great lengths to dismember and seal it to prevent its revival. He went as far as to personally exterminate the tentacled version of plague rats from Liyue, even though he had to do this task a single pest at a time, because he gave his word and he would never break a promise. This resulted in him having a strong revulsion towards living sea creatures. The Archon Wars came to an end two thousand years before the current time. Seven victors remained and were granted the title of Archon, each having an elemental aspect and ruling over a nation. Of the original Seven, five of them have died in the two thousand years since, and only Barbatos (Wind) and Morax (Earth) are still alive. Since then, Liyue developed into a prosperous trading post under the watchful eye of Morax. He created the currency of Teyvat, the Mora, and contributed to the establishment of trade throughout the world. Unlike Barbatos, who left Mondstat to govern itself, Morax was a constant presence in Liyue. He would rule as a large dragon, but also go incognito in the city in many forms. Liyue's more mundane matters were overseen by the Liyue Qixing, a committee of merchant leaders. Its people take pride in being side-by-side with their deity and all that he represents. Eventually, the wear and tear of repetitive matters took a great toll on Morax's heart, and he entertained the idea of retiring. However, he could not leave until he was sure that Liyue could survive without him. To do this, he constructed a test for the nation. In exchange for the Cryo Archon's help, he would give her his Gnosis, his symbol of authority as Archon. She agreed to send agents from her nation to Liyue and begin to pose a threat to Liyue's stability, tasking them with the mission to assassinate Morax and acquire his Gnosis (without telling them that she would already receive it). Thus the events of the game and the main character's arrival in Liyue unfold. Morax faked his death at the Rite of Descension, a yearly event at which he was supposed to give prediction and guidance to the city for the next twelve months. While the Qixing scrambled to investigate his supposed death, he observed everything as his mortal disguise Zhongli. He took the time to assess the main character's personality by inviting them to prepare for Morax's funeral. Things came to a head when the Fatui decided to steal the Gnosis from Morax's 'corpse' - which naturally was not there. As a backup plan, the Fatui unsealed Osial from under Guyun Stone Forest, and it was beaten back by the combined efforts of the Qixing, the Adepti, and the main character. Satisfied with the mortals' performance, Morax gave his Gnosis to the Cryo Archon's representative and commenced his retirement, continuing to live out his role as Zhongli. He would maintain his mortal disguise for a time until he encounters the main character again on board the Pearl Galley at a gathering of archaeologists. He permits the main character to accompany him on his visits to Guyun Stone Forest and Sal Terrae in search of historical artifacts. After dismissing one of their companions for breaking their contract, he continues into the ruins of Sal Terrae and shows the main character what happened to the deceased Goddess of Salt. He then returns to Guyun Stone Forest with the Goddess' artifacts and consigns them to the sea so that they would not fall into mortal hands once more. Wiki links for reference: ♦ Timeline ♦ Main Story Chapter 1 Act 1 | Act 2 | Act 3 ♦ Character Page for Morax and Zhongli ♦ Historia Antiqua Act I: Sal Flore PERSONALITYZhongli gives the impression of a calm, polite, and learned man on first encounter. In the original Chinese text, he frequently speaks in idioms and archaic expressions. Translated into English, he has a formal manner of exposition and does not use contractions or slang. Coupled with his patience and ability to recite historical facts at the drop of a hat, he fills the role of an old soul quite well. He does have some quirks, though - such as his habit of buying things at outrageous prices and never having any money with him. Most attribute this to a fatal oversight in his wisdom, or simply sigh when they are asked to pay off his purchases for him. Of course, he isn't so simple as to conveniently forget about the fact that things have to be paid. Rather, this trait is a window into the identity that he has temporarily put down - that of the Geo Archon, Morax. Gods do not think in the same way that mortals do. Like the other gods, there is a certain distance that he puts between himself and the humans around him. Humans are, to gods, lesser beings that are on a rung below. They may ascend to become the Illuminated Adepti, or forge friendships with the deities that watch over them, but their lives are ultimately fleeting and they cannot comprehend time in the same way as immortals do. Morax is not exempt from this kind of thinking. He has protected humanity for millennia, taught them the ways of commerce, and enforced the rule of fairness that would make Liyue the most prosperous nation in Teyvat. His concern is ultimately on the greater whole rather than small things such as profit and loss. He simply does not consider the possibility of being poor, because he is wealth itself, and such a deep preconception is not easily shaken by the decision to go incognito. What Zhongli does consider important is upholding fairness and the adherence to rules and standards. One of his divine aspects is the God of Contracts, and the essence of a contract is to make a fair exchange. He considers a contract fair if both parties stand to gain something from it. Conversely, if the rules are broken, then the perpetrator shall face the 'wrath of the rock', or in other words, his personal displeasure. In a similar vein, he has a strong distaste for liars, swindlers, and people consumed by greed. He must put things right, and it is his readiness to enforce his laws that ensured the disposition of Liyue's folk towards following rules. All that threatened justice and verity needed to be destroyed, even if it entailed the use of overwhelming force. That being said, he is disinclined to use violence to resolve matters as his current identity - he would try to talk things through first, or make a deal that could smooth things over. Zhongli's dedication to his duty is one of his greatest strengths, and also a sign of his determination. He is a man of initiative - given that his duty is to protect his people, he would actively seek out avenues of improvement and correct what should not be happening. No matter how troublesome or painful the task, he would set his mind to it; he does delegate duties when they become too much for him to handle alone (such as handing some of the administrative tedium to the Liyue Qixing), but he would always give 110% effort to what he can do and not a single bit less. That being said, Zhongli's attitude towards things that don't fall under his duties is tepid at best; willing to let the Qixing take on the whole burden of reconstructing Liyue's economy once he had decided that he officially became retired. After all, if he is to give his all for his people, then there would be nothing left to spare for anything inconsequential. Most people remark that Zhongli is a very 'particular' person - in his human disguise, he is known for buying only items of the highest quality. His eye for detail lets him appraise materials and crafted works easily (sometimes to the chagrin of the seller), and thus he is used to passing quick judgments on things. This is borne out of his personal adherence to high standards; he believes in striving for the best in all that he does, and in turn expects to only be presented with the best in return for his service. Thus it is difficult to appease him with gifts or physical objects, as his particular preference would result in steep costs. In turn, he values the 'gold' in people's hearts, as good morals and positive personality traits cannot be bought with coin. As the oldest surviving god in all of Teyvat, Morax is revered by scholars as the God of History. Having lived such a long life is both a strength and weakness for him; Zhongli has an extremely good memory, and he bears the weight of countless experiences both good and bad. He keeps a lot of his heavier emotions to himself, rarely expressing anything stronger than is appropriate for his human disguise. Unlike the Adepti warriors who fought alongside him in the Archon Wars, he is not suicidal, because he bears the hopes and dreams of the people who gave up their lives for a brighter tomorrow. He remembers them in vivid detail, and it is his way of keeping their legacy alive, to witness the peace that they had dreamed of. In this way he is rather sentimental as his mortal incarnation, distinct from the uncaring personality of Morax the Lord of Geo. When it comes to the distinction between his mortal disguise and his 'true' role, Zhongli is very secretive about his identity as Morax. He always dodges the question when asked, and prefers to let people believe that he is a strange old man rather than someone with any connection to the (supposedly) departed Geo Archon. There are people who see him as stupid because of his inadvertent lack of money and the way he speaks of the god without reverence, but he bears it without complaint. He stands at a turning point in his life where all of the austerity and ruthlessness that he had needed to embody are suddenly not needed anymore, and he is finally, finally capable of doing things for selfish and indulgent reasons. While he is not likely to have any significant changes in personality, Zhongli is noticeably more warm than the game's portrayal of Rex Lapis. He is willing to try forging friendships with humans and learn more about their perspectives. Of course, he is still able to don the visage of Morax if needed, to lay down the law with spears of stone, but he actively chooses not to. The Age of the Adepti and Gods has come to an end, and the Age of mankind is dawning. Liyue does not need Morax anymore, and Zhongli does not need to become him. His retirement starts now. ABILITIESPart of the immense power of each Archon is sourced from an item called a Gnosis that allows them to tap into the power of the Sky Realm, Celestia. As of the events of Chapter 1 Act 3, he has wilfully relinquished his Gnosis. However, even without the Gnosis, he still possesses some abilities granted to him by his species and his age. ♦ Morax is one of the Adepti - supernatural beings characterized by their powerful magic and acute magical senses. Adepti are not invincible and can be slain in battle, but they do not age and can live thousands of years away from conflict. They can also change their physical appearance at will, and take on various forms such as animals, humans, and even objects. Zhongli (as Morax) has taken on various human appearances, and also appears as a large dragon at the Rite of Descension. No matter what form he takes, his eye colour remains the same; described as a bright amber. ♦ The Adepti invented three secret arts: Danding (Alchemy), Fulu (Sigils), and Waijing (Sub-Space Creation). Morax is acknowledged as the Prime of the Adepti (as well as the first of their number), and he possesses intimate knowledge of such matters - though practical usage of these secret arts require specific materials. ♦ Danding (Alchemy) refers to the art of refining various precious metals into 'elixirs' (round orbs) that can be used to increase the physical durability and/or ease of use for bladed weapons, and to increase magical potency of catalysts/books. This requires specific materials found in Liyue. ♦ Fulu (Sigils) refers to the art of imbuing paper talismans with Adeptus energy (spiritual energy harnessed by the Adepti species). These talismans can then act as protective charms, or perform simple spells like how a spell scroll would work. The potency of the spell and its limit of usage depend on the amount of energy placed within the talisman and also the strength of the Adeptus who imbues them. This may require specific materials found in Liyue, but it is not confirmed to. ♦ Waijing (Sub-Space Creation) refers to the art of creating pocket dimensions within objects such as teapots and boxes. This requires very specific and powerful materials found in Liyue. A Sub-Space is akin to a miniature world or a house-in-a-box that is bigger on the inside. The size of the Sub-Space is dependent on the materials used to construct it, as well as the power of the Adeptus who creates it. ♦ Zhongli has also been shown to be highly skilled in sealing arts. These arts enable him to seal away powerful beings such as Azhdaha and Osial for millennia, preventing their influence from affecting the physical world. Exorcism arts performed by mortals are a similar form of magic. This relies on the use of spiritual energy of the caster to overwhelm evil spirits (for mortal exorcists) or demons/other dark entities (for Adepti sealers). The power of the seal depends on the power of the caster. Given that Zhongli's spiritual energy not only comes from his Adepti status but also his divine status, his seals are among the most potent possible using this art. ♦ He has been noted to be capable of granting others the ability to see, or to grant others magical powers similar to the Adepti by transferring some of his power to them. However, this is a very exclusive boon and is not likely to be utilized in any way. ♦ Zhongli's ingame kit has shown him summoning rock pillars, conjuring energy spears both to wield and throw, calling down a meteor from the sky, and temporarily turn living things to stone. His powers come from the earth, so as long as he is on firm ground, he is able to create constructs. ♦ He is also a very good miner... there is an actual game mechanic that allows him to quickly extract metals and ores from surrounding rock. ♦ While not available to the player, he is also able to directly control rocks and metals, kind of like Earthbending from Avatar. Morax was able to rewrite the entire landscape of Liyue and summon an archipelago's worth of stone spears without the use of a Gnosis during the Archon War. As Zhongli, he makes the conscious choice to not display such feats of strength to preserve his disguise. ♦ Like all Teyvat residents who are capable of controlling elements, he possesses Elemental Sight, which is a sixth sense that allows him to detect the elemental affinity of his surroundings and visualize strong sources of elemental energy. As the embodiment of the Geo element, he would be able to sense vibrations through the ground as long as he is standing on it and use it to deduce the movement of others. ♦ Zhongli has also shown various miscellaneous abilities that fall under the umbrella of 'generic godly powers' such as short distance teleportation, telekinesis, conjuring an orange aura around him, exerting palpable 'psychic pressure' should the need arise, etc. ♦ He is an experienced warrior in both the magical arts and use of weaponry. In his human form, he is most proficient with the spear. He can be ruthless and decisive if the situation calls for it, adapting his style to accommodate the presence of companions. ♦ As a combatant, his strongest asset is his very high defense and endurance. Trying to hurt him is like punching a rock wall. Of course, he does have his limits, but he would most likely play the role of tank or melee DPS in a group. ♦ He is able to heal, though not so much as to knit together serious injuries or save people from the brink of death. ♦ Zhongli is extremely knowledgeable in all things about his nation, including its history, geography, traditions, medicine, literature... the list goes on. While he does not advertise it, his eclectic knowledge and thousands of years of experience give him skill in many trades (herbal medicine, jewelry-making, textiles, smithing, etc). ♦ The above is only achievable because he is able to remember everything he has experienced in great detail. ♦ If he so chooses to, he is able to suppress his divine presence and strength to appear as an ordinary human both physically and with regards to magical senses. His disguise is good enough to prevent long-time allies from recognizing who he is, even when he was still holding his Gnosis. Though, he has stated that he can return to his full power if he deemed it necessary. ♦ He is also able to identify ingredients in food and perfume with uncanny precision. EXTRA |